More Shaders!?
Unity Super Shaders » Devlog
Thought of some more sweet shaders to add!
Both sprites and images got:
- Fill: Completely fill a sprite a single color. Flash white for damage anyone!?
- RGB: Adjust a sprites red, green, and blue values separately.
- Cutout: Assign a texture on the material, and it'll cut a hole in the sprite! Great for bullet holes, windows, etc.
As for the new screen effects...
- Scanlines: Classic lines for a classic and retro feel. Even adjust the thickness and color difference!
- LUT: "Look Up Texture" effect for applying color schemes to your screen. (A few sample textures are included.)
- Vignette: Darken the screen towards the center. Sweet for an old photo or TV effect!
- Chromatic Aberration: Shift the red, green, and blue colors of the screen for some sweet glitch effects.
- RGB: Adjust the entire screen's red, green, and blue values separately.
- Palette: Force the entire screen to 4 colors, like the gameboy!
Remember, all and any of the screen effects can be combined. For example, use Vignette, Scanlines, Chromatic Aberration, Barrel, and a little Greyscale with HSL shifts for a sweet retro TV look! :)
There are now 21 sprite shaders, 18 UI Image shaders, and 16 screen shaders! Any more ideas or requests? Let me know :)
Files
SuperShaders_2.3v.unitypackage 540 kB
Mar 14, 2020
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Unity Super Shaders
Super sweet pixel art focused shaders for Unity!
More posts
- Super Sprite Shader UpdateMar 14, 2020
- Barrel ShaderMar 10, 2020
- Free DemoMar 10, 2020
- Screen ShadersMar 06, 2020
- UI ImagesMar 06, 2020
- Shadow ShaderMar 04, 2020
- Chromatic AberrationFeb 29, 2020
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